ClearedExternalBuffers
This means that even when buffer content didn't changed it will be updated when
functions UpdateVertexBuffer(), UpdateIndexBuffer() and/or transformationBuffer()
are called.
Syntax
// Visual Studio for Windows public: void __declspec(dllexport) __stdcall ClearedExternalBuffers( __int64 model ); // Linux, OS-X and non-Visual Studio Windows solutions public: void ClearedExternalBuffers( int64_t model );