GetNameOfClassW
Syntax
// // Strong typing definition // const wchar_t * GetNameOfClassW( OwlClass owlClass, const wchar_t ** name ); static inline const wchar_t * GetNameOfClassW( OwlClass owlClass, wchar_t ** name ) { return GetNameOfClassW( owlClass, (const wchar_t**) name ); } static inline const wchar_t * GetNameOfClassW( OwlClass owlClass ) { return GetNameOfClassW( owlClass, (const wchar_t**) nullptr // name ); } // // Weak typing definition // const wchar_t __declspec(dllexport) * __stdcall GetNameOfClassW( int64_t owlClass, const wchar_t ** name ); static inline const wchar_t * GetNameOfClassW( int64_t owlClass, wchar_t ** name ) { return GetNameOfClassW( owlClass, (const wchar_t**) name ); } static inline const wchar_t * GetNameOfClassW( int64_t owlClass ) { return GetNameOfClassW( owlClass, (const wchar_t**) nullptr // name ); }
Property owlClass
Size: 64 bit / 8 byte (value)Property name
Size: 32 bit / 4 byte (reference)
Example (based on pure API calls)
Here you can find code snippits that show how the API call GetNameOfClassW can be used.
#include "./include/engine.h" #include <cmath> int64_t model = CreateModel(); if (model) { // // Classes // int64_t myClass = CreateClassW(model, L"MyCreatedClass"); // // Datatype Properties (attributes) // int64_t propertyLength = GetPropertyByNameW(model, L"length"); // // Instances (creating) // int64_t myInstance = CreateInstanceW(myClass, nullptr); double length = 2.; SetDatatypeProperty(myInstance, propertyLength, &length, 1); assert(GetVolume(myInstance, 0, 0) == 0.); wchar_t * classNameI = nullptr; GetNameOfClassW(myClass, &classNameI); SetNameOfClassW(myClass, L"OtherClassName"); wchar_t * classNameII = nullptr; GetNameOfClassW(myClass, &classNameII); SetClassParent(myClass, GetClassByNameW(model, L"Cube"), 1); assert(GetVolume(myInstance, 0, 0) == 8.); SetNameOfClassW(myClass, L"OutOfIdeasForClassName"); wchar_t * classNameIII = nullptr; GetNameOfClassW(myClass, &classNameIII); // // The retrieved class names have the following values // classNameI : 'MyCreatedClass' // classNameII : 'OtherClassName' // classNameIII : 'OutOfIdeasForClassName' // // // The resulting model can be viewed in 3D-Editor.exe // SaveModelW(model, L"c:\\created\\myFile.bin"); CloseModel(model); }