UnsetClassParentEx
Defines a parent class relation of a given class. Multiple-inheritance is supported and behavior
of parent classes is also inherited as well as cardinality restrictions on datatype properties and
object properties (relations).
It removes parentOwlClass as immediate parents of owlClass if result is consistent.
It will return 0 in case:
owlClass and/or parentOwlClass are 0
owlClass equals parentOwlClass
parentOwlClass was not a direct parent of owlClass (could be as another parent class of owlClass has parentOwlClass as parent)
It will return owlClass in case:
parentOwlClass was a direct parent of owlClass and is now removed
This call has the same behavior as SetClassParent, however needs to be
used in case classes are exchanged as a successive series of integers.
Syntax
// // Strong typing definition // OwlClass UnsetClassParentEx( OwlModel model, OwlClass owlClass, OwlClass parentOwlClass ); // // Weak typing definition // int64_t __declspec(dllexport) __stdcall UnsetClassParentEx( int64_t model, int64_t owlClass, int64_t parentOwlClass );
Property model
Size: 64 bit / 8 byte (value)Property owlClass
Size: 64 bit / 8 byte (value)Property parentOwlClass
Size: 64 bit / 8 byte (value)
Example (based on pure API calls)
Here you can find code snippits that show how the API call UnsetClassParentEx can be used.
#include "./include/engine.h" void main() { int64_t model = CreateModel(); if (model) { int64_t classCnt = 0, propertyCnt = 0, instanceCnt = 0; OrderedHandles(model, &classCnt, &propertyCnt, &instanceCnt, 1 + 2 + 4, 1 + 2 + 4); assert(instanceCnt == 0); // // The following class will be created on-the-fly if the name is not used already // for a class or property (attribute / relation). // // note: calling GetClassByName with a name not yet existing will do the same trick) // int64_t classMyOwnCylinderClass = CreateClass(model, "MyOwnCylinderClass"); assert(classMyOwnCylinderClass == classCnt + 1); // references are never 0, therefore classes, properties and instances start at 1 // // Classes // int64_t classCylinder = GetClassByName(model, "Cylinder"); assert(classCylinder > 0 && classCylinder <= classCnt); // // Datatype Properties (attributes) // int64_t propertyLength = GetPropertyByName(model, "length"), propertyRadius = GetPropertyByName(model, "radius"), propertySegmentationParts = GetPropertyByName(model, "segmentationParts"); assert(propertyLength > 0 && propertyLength <= propertyCnt); assert(propertyRadius > 0 && propertyRadius <= propertyCnt); assert(propertySegmentationParts > 0 && propertySegmentationParts <= propertyCnt); // // Instances // int64_t instanceMyOwnCylinderClass = CreateInstanceEx(model, classMyOwnCylinderClass, nullptr); assert(instanceMyOwnCylinderClass == 1); // // At this moment our new class is unrelated to other classes and instances of it not generating any geometry // assert(GetGeometryClassEx(model, classMyOwnCylinderClass) == 0); SetClassParentEx(model, classMyOwnCylinderClass, classCylinder, 1); // // Now each instance of MyOwnCylinderClass is inheriting the behavior and knowledge of a Cylinder // assert(GetGeometryClassEx(model, classMyOwnCylinderClass) == classCylinder); double length = 1.8, radius = 1.3; int64_t segmentationParts = 36; SetDatatypePropertyEx(model, instanceMyOwnCylinderClass, propertyLength, &length, 1); SetDatatypePropertyEx(model, instanceMyOwnCylinderClass, propertyRadius, &radius, 1); SetDatatypePropertyEx(model, instanceMyOwnCylinderClass, propertySegmentationParts, &segmentationParts, 1); // // The resulting model can be viewed in 3D-Editor.exe // SaveModel(model, "c:\\created\\myFile.bin"); CloseModel(model); } }