This function should be preceded by the function CalculateInstances(),
the only allowed other API functions in between are UpdateVertexBuffer()
and UpdateIndexBuffer().
It is expected to be called with a buffer vertexBuffer of at least the size as
given by CalculateInstances().
If not called for the first time it will expect to contain the same content as
from previous call, even is size is changed. This can be overruled by
the function ClearedExternalBuffers().
Syntax
//
// Strong typing definition
//
int64_t UpdateInstanceTransformationBuffer(
OwlInstance owlInstance,
double * transformationBuffer
);
//
// Weak typing definition
//
int64_t __declspec(dllexport) __stdcall UpdateInstanceTransformationBuffer(
int64_t owlInstance,
double * transformationBuffer
);
Property owlInstance
Size: 64 bit / 8 byte (value)
The handle to the specific instance in the design tree. The instance handle is static within one open model but is most probably different when the same instance is opened in another model. The instance is always exactly of one unique class.
Property transformationBuffer
Size: 32 bit / 4 byte (reference)
The calculated size that is required for the transformation buffer. This only returns a value if it has a non-zero input value.