CreateInstanceW

Returns a handle to an on the fly created instance.
If the owlClass input is zero or not a class handle 0 will be returned,

Syntax

//   Visual Studio for Windows
public:
__int64 __declspec(dllexport) __stdcall CreateInstanceW(
            __int64             owlClass,
            const wchar_t       * name
        );

//   Linux, OS-X and non-Visual Studio Windows solutions
public:
int64_t CreateInstanceW(
            int64_t             owlClass,
            const wchar_t       * name
        );    

Property owlClass

Size: 64 bit / 8 byte (value)
This attribute represents a handle to the class. The term owl is comming from W3C, the classes follow the expression power of Semantic Web concepts, therefore classes support multiple inheritance. Technically classes can also be distributed over different resources, however for this the parametric library is required as an extension on the basic Geometry Kernel API.

Property name

Size: 64 bit / 8 byte (reference)
This attribute represents the name of the instance (given as wchar_t array / Unicode). The name is given by the host and the attribute is not changed.

Example

Here you can find code snippits that show how the API call CreateInstanceW can be used.

#include 

int64_t model = CreateModel();

if (model) {
    //
    //  Classes
    //
    int64_t classArc3D = GetClassByNameW(model, L"Arc3D");

    //
    //  Datatype Properties (attributes)
    //
    int64_t propertyRadius = GetPropertyByNameW(model, L"radius"),
            propertyStart = GetPropertyByNameW(model, L"start"),
            propertySize = GetPropertyByNameW(model, L"size"),
            propertySegmentationParts = GetPropertyByNameW(model, L"segmentationParts");

    //
    //  Instances (creating)
    //
    int64_t myInstanceArc3D = CreateInstanceW(classArc3D, nullptr);

    double  Pi = 2. * acos(0.),
            radius = 2.1,
            start = 0.,
            size = 2. * Pi;
    int64_t segmentationParts = 36;
        
    SetDatatypeProperty(myInstanceArc3D, propertyRadius, &radius, 1);
    SetDatatypeProperty(myInstanceArc3D, propertyStart, &start, 1);     //  in this case we could also do without, i.e. default value
    SetDatatypeProperty(myInstanceArc3D, propertySize, &size, 1);       //  in this case we could also do without, i.e. default value
    SetDatatypeProperty(myInstanceArc3D, propertySegmentationParts, &segmentationParts, 1);

    //
    //  The resulting model can be viewed in 3D-Editor.exe
    //
    SaveModelW(model, L"c:\\created\\myFile.bin");
    CloseModel(model);
}