GetClassesByIterator
If input class is zero, the handle will point to the first relevant class.
If all classes are past (or no relevant classes are found), the function will return 0.
Syntax
// // Strong typing definition // OwlClass GetClassesByIterator( OwlModel model, OwlClass owlClass ); // // Weak typing definition // int64_t __declspec(dllexport) __stdcall GetClassesByIterator( int64_t model, int64_t owlClass );
Property model
Size: 64 bit / 8 byte (value)Property owlClass
Size: 64 bit / 8 byte (value)
Example (based on pure API calls)
Here you can find code snippits that show how the API call GetClassesByIterator can be used.
#include "./include/engine.h" int64_t GetClassCnt(int64_t model) { int64_t classCnt = 0, myIteratedClass = GetClassesByIterator(model, 0); while (myIteratedClass) { char * className = nullptr; GetNameOfClass(myIteratedClass, &className); // // The name of the class can be checked by placing a breakpoint after this point while debugging // myIteratedClass = GetClassesByIterator(model, myIteratedClass); classCnt++; } return classCnt; } int _tmain(int argc, _TCHAR* argv[]) { int64_t model = CreateModel(); if (model) { int64_t classCnt = GetClassCnt(model); // // Add a new class // CreateClass(model, "CreatedClassToTestClassCnt"); assert(GetClassCnt(model) == classCnt + 1); int64_t classCntThroughAPI = 0; OrderedHandles(model, &classCntThroughAPI, nullptr, nullptr, 0, 0); assert(GetClassCnt(model) == classCntThroughAPI); CloseModel(model); } return 0; }