GetMaterialColorAmbient (inline)
Syntax
// // Linux, MacOS and non-Visual Studio Windows solutions (pure C++11 / C++98) // static inline int32_t GetMaterialColorAmbient( int64_t owlInstanceMaterial ) { int32_t ambient = 0; GetMaterialColor( owlInstanceMaterial, &ambient, nullptr, // diffuse nullptr, // emissive nullptr // specular ); return ambient; } // // Visual Studio for Windows // static inline __int32 GetMaterialColorAmbient( __int64 owlInstanceMaterial ) { int32_t ambient = 0; GetMaterialColor( owlInstanceMaterial, &ambient, nullptr, // diffuse nullptr, // emissive nullptr // specular ); return ambient; }