GetMaterialColorDiffuse (inline)
Syntax
// // Strong typing definition // static inline uint32_t GetMaterialColorDiffuse( OwlInstance owlInstanceMaterial ) { uint32_t diffuse = 0; GetMaterialColor( owlInstanceMaterial, nullptr, // ambient &diffuse, nullptr, // emissive nullptr // specular ); return diffuse; } // // Weak typing definition // static inline uint32_t GetMaterialColorDiffuse( int64_t owlInstanceMaterial ) { uint32_t diffuse = 0; GetMaterialColor( owlInstanceMaterial, nullptr, // ambient &diffuse, nullptr, // emissive nullptr // specular ); return diffuse; }