GetMaterialColorSpecular (inline)
Syntax
// // Strong typing definition // static inline uint32_t GetMaterialColorSpecular( OwlInstance owlInstanceMaterial ) { uint32_t specular = 0; GetMaterialColor( owlInstanceMaterial, nullptr, // ambient nullptr, // diffuse nullptr, // emissive &specular ); return specular; } // // Weak typing definition // static inline uint32_t GetMaterialColorSpecular( int64_t owlInstanceMaterial ) { uint32_t specular = 0; GetMaterialColor( owlInstanceMaterial, nullptr, // ambient nullptr, // diffuse nullptr, // emissive &specular ); return specular; }