GetMaterialColorSpecular (inline)
Syntax
// // Linux, MacOS and non-Visual Studio Windows solutions (pure C++11 / C++98) // static inline int32_t GetMaterialColorSpecular( int64_t owlInstanceMaterial ) { int32_t specular = 0; GetMaterialColor( owlInstanceMaterial, nullptr, // ambient nullptr, // diffuse nullptr, // emissive &specular ); return specular; } // // Visual Studio for Windows // static inline __int32 GetMaterialColorSpecular( __int64 owlInstanceMaterial ) { int32_t specular = 0; GetMaterialColor( owlInstanceMaterial, nullptr, // ambient nullptr, // diffuse nullptr, // emissive &specular ); return specular; }