GetNameOfInstance
Syntax
// // Strong typing definition // const char * GetNameOfInstance( OwlInstance owlInstance, const char ** name ); static inline const char * GetNameOfInstance( OwlInstance owlInstance, char ** name ) { return GetNameOfInstance( owlInstance, (const char**) name ); } static inline const char * GetNameOfInstance( OwlInstance owlInstance ) { return GetNameOfInstance( owlInstance, (const char**) nullptr // name ); } // // Weak typing definition // const char __declspec(dllexport) * __stdcall GetNameOfInstance( int64_t owlInstance, const char ** name ); static inline const char * GetNameOfInstance( int64_t owlInstance, char ** name ) { return GetNameOfInstance( owlInstance, (const char**) name ); } static inline const char * GetNameOfInstance( int64_t owlInstance ) { return GetNameOfInstance( owlInstance, (const char**) nullptr // name ); }
Property owlInstance
Size: 64 bit / 8 byte (value)Property name
Size: 64 bit / 8 byte (reference)
Example (based on pure API calls)
Here you can find code snippits that show how the API call GetNameOfInstance can be used.
#include "./include/engine.h" #include <cmath> int64_t model = CreateModel(); if (model) { // // Classes // int64_t classCube = GetClassByName(model, "Cube"); // // Datatype Properties (attributes) // int64_t propertyLength = GetPropertyByName(model, "length"); // // Instances (creating) // int64_t myInstanceI = CreateInstance(classCube, ""), myInstanceII = CreateInstance(classCube, "secondInstance"); assert(GetVolume(myInstanceI, 0, 0) == 0.); double length = 2.; SetDatatypeProperty(myInstanceI, propertyLength, &length, 1); char * instanceNameI = nullptr; GetNameOfInstance(myInstanceI, &instanceNameI); length += 1.; SetDatatypeProperty(myInstanceII, propertyLength, &length, 1); char * instanceNameII = nullptr; GetNameOfInstance(myInstanceII, &instanceNameII); // // The retrieved instance names have the following values // instanceNameI : '' // instanceNameII : 'secondInstance' // SetNameOfInstance(myInstanceI, "firstInstance"); SetNameOfInstance(myInstanceII, nullptr); // // The retrieved instance names have the following values // instanceNameI : UNDEFINED (name is not anymore existing) // instanceNameII : UNDEFINED (name is not anymore existing) // assert(GetArea(myInstanceI, 0, 0) == 24.); assert(GetVolume(myInstanceII, 0, 0) == 27.); char * instanceNameIII = nullptr; GetNameOfInstance(myInstanceI, &instanceNameIII); char * instanceNameIV = nullptr; GetNameOfInstance(myInstanceII, &instanceNameIV); // // The retrieved instance names have the following values // instanceNameI : UNDEFINED (name is not anymore existing) // instanceNameII : UNDEFINED (name is not anymore existing) // instanceNameIII : 'firstInstance' // instanceNameIV : nullptr // // // The resulting model can be viewed in 3D-Editor.exe // SaveModel(model, "c:\\created\\myFile.bin"); CloseModel(model); }