SetDefaultColor

Set the default values for the colors defined as argument.

Syntax

//   Visual Studio for Windows
public:
void __declspec(dllexport) __stdcall SetDefaultColor(
            __int64             model,
            __int32             ambient,
            __int32             diffuse,
            __int32             emissive,
            __int32             specular
        );

//   Linux, OS-X and non-Visual Studio Windows solutions
public:
void SetDefaultColor(
            int64_t             model,
            int32_t             ambient,
            int32_t             diffuse,
            int32_t             emissive,
            int32_t             specular
        );    

Property model

Size: 64 bit / 8 byte (value)
The handle to the model. The model handle is static during its existance. Several models can be opened simultaniously within one session. Different models are always independent, threads are allowed to be running on different models simultaniously.

Property ambient

Size: 32 bit / 4 byte (value)
Defines the ambient color as a 32 bit value; the 32 bit value is build up as 8 : 8 : 8 : 8 bits representing RGBA (or sometimes called RGBW), i.e. Red, Green, Blue, Alpha (transparency) each defined as a unsigned char value 0 .. 255.

Property diffuse

Size: 32 bit / 4 byte (value)
Defines the diffuse color as a 32 bit value; the 32 bit value is build up as 8 : 8 : 8 : 8 bits representing RGBA (or sometimes called RGBW), i.e. Red, Green, Blue, Alpha (transparency) each defined as a unsigned char value 0 .. 255.

Property emissive

Size: 32 bit / 4 byte (value)
Defines the emissive color as a 32 bit value; the 32 bit value is build up as 8 : 8 : 8 : 8 bits representing RGBA (or sometimes called RGBW), i.e. Red, Green, Blue, Alpha (transparency) each defined as a unsigned char value 0 .. 255.

Property specular

Size: 32 bit / 4 byte (value)
Defines the specular color as a 32 bit value; the 32 bit value is build up as 8 : 8 : 8 : 8 bits representing RGBA (or sometimes called RGBW), i.e. Red, Green, Blue, Alpha (transparency) each defined as a unsigned char value 0 .. 255.