SetNameOfInstance
Error return codes:
0 successful
1 argument owlInstance is incorrect (not a proper handle to an active instance)
2 argument name is incorrect (nullptr or zero length name)
3 the name of instance is locked
4 name is already used by another class
5 name is already used by a property
6 name is already used by an instance
7 undefined error
Syntax
// // Strong typing definition // int64_t SetNameOfInstance( OwlInstance owlInstance, const char * name ); static inline int64_t SetNameOfInstance( OwlInstance owlInstance, char * name ) { return SetNameOfInstance( owlInstance, (const char*) name ); } // // Weak typing definition // int64_t __declspec(dllexport) __stdcall SetNameOfInstance( int64_t owlInstance, const char * name ); static inline int64_t SetNameOfInstance( int64_t owlInstance, char * name ) { return SetNameOfInstance( owlInstance, (const char*) name ); }
Property owlInstance
Size: 64 bit / 8 byte (value)Property name
Size: 64 bit / 8 byte (reference)
Example (based on pure API calls)
Here you can find code snippits that show how the API call SetNameOfInstance can be used.
#include "./include/engine.h" #include <cmath> int64_t model = CreateModel(); if (model) { // // Classes // int64_t classCube = GetClassByName(model, "Cube"); // // Datatype Properties (attributes) // int64_t propertyLength = GetPropertyByName(model, "length"); // // Instances (creating) // int64_t myInstanceI = CreateInstance(classCube, ""), myInstanceII = CreateInstance(classCube, "secondInstance"); assert(GetVolume(myInstanceI, 0, 0) == 0.); double length = 2.; SetDatatypeProperty(myInstanceI, propertyLength, &length, 1); char * instanceNameI = nullptr; GetNameOfInstance(myInstanceI, &instanceNameI); length += 1.; SetDatatypeProperty(myInstanceII, propertyLength, &length, 1); char * instanceNameII = nullptr; GetNameOfInstance(myInstanceII, &instanceNameII); // // The retrieved instance names have the following values // instanceNameI : '' // instanceNameII : 'secondInstance' // SetNameOfInstance(myInstanceI, "firstInstance"); SetNameOfInstance(myInstanceII, nullptr); // // The retrieved instance names have the following values // instanceNameI : UNDEFINED (name is not anymore existing) // instanceNameII : UNDEFINED (name is not anymore existing) // assert(GetArea(myInstanceI, 0, 0) == 24.); assert(GetVolume(myInstanceII, 0, 0) == 27.); char * instanceNameIII = nullptr; GetNameOfInstance(myInstanceI, &instanceNameIII); char * instanceNameIV = nullptr; GetNameOfInstance(myInstanceII, &instanceNameIV); // // The retrieved instance names have the following values // instanceNameI : UNDEFINED (name is not anymore existing) // instanceNameII : UNDEFINED (name is not anymore existing) // instanceNameIII : 'firstInstance' // instanceNameIV : nullptr // // // The resulting model can be viewed in 3D-Editor.exe // SaveModel(model, "c:\\created\\myFile.bin"); CloseModel(model); }