Returns a handle to the objectTypeProperty or dataTypeProperty connected to
the instance, class or model. This property can also contain a value, but for example also
the knowledge about cardinality restrictions in the context of this instance's class
and the exact cardinality in context of its instance.
Syntax
public const string enginedll = @"engine.dll";
[DllImport(enginedll, EntryPoint = "GetInstancePropertyByIterator")]
public static extern Int64 GetInstancePropertyByIterator(Int64 rdfsResource, Int64 rdfProperty);
Property rdfsResource
Size: 64 bit / 8 byte (value)
???.
Property rdfProperty
Size: 64 bit / 8 byte (value)
This attribute represents a handle to the property, this can be either a datatype property (attribute), an object property (relation) or non-defined property. The handle will be static during the life-time of the model, when the model (or part of it) is saved and opened again, the handle will most probably be different.