GetMaterialColorAmbient (inline)

...

Syntax

public const string enginedll = @"engine.dll";

public const string enginedll = @"engine.dll";

public static UInt32 GetMaterialColorAmbient(Int64 owlInstanceMaterial)
        {
            UInt32 ambient = 0, diffuse = 0, emissive = 0, specular = 0;
            GetMaterialColor(owlInstanceMaterial, out ambient, out diffuse, out emissive, out specular);
            return ambient;
        }    

Property owlInstanceMaterial

Size: 64 bit / 8 byte (value)
The handle of the Material instance.