InstanceInContextNext

Syntax

public const string enginedll = @"engine.dll";

[DllImport(enginedll, EntryPoint = "InstanceInContextNext")]
public static extern Int64 x86_InstanceInContextNext(Int64 owlInstanceInContext);

[DllImport(enginedll, EntryPoint = "InstanceInContextNext")]
public static extern Int64 x64_InstanceInContextNext(Int64 owlInstanceInContext);

public static Int64 InstanceInContextNext(Int64 owlInstanceInContext)
		{
			if (IntPtr.Size == 4)
			{
				var _result = x86_InstanceInContextNext(owlInstanceInContext);
				return _result;
			}
			else
			{
				return x64_InstanceInContextNext(owlInstanceInContext);
			}
		}    

Property owlInstanceInContext

Size: 64 bit / 8 byte (value)
The handle to the specific instance in the design tree. The instance handle is static within one open model but is most probably different when the same instance is opened in another model. The instance is always exactly of one unique class.