This function sets if the property of an instance, class or model is derived.
Syntax
public const string enginedll = @"engine.dll";
[DllImport(enginedll, EntryPoint = "SetPropertyDerived")]
public static extern void SetPropertyDerived(Int64 rdfsResource, Int64 rdfProperty, bool derived);
Property rdfsResource
Size: 64 bit / 8 byte (value)
???.
Property rdfProperty
Size: 64 bit / 8 byte (value)
This attribute represents a handle to the property, this can be either a datatype property (attribute), an object property (relation) or non-defined property. The handle will be static during the life-time of the model, when the model (or part of it) is saved and opened again, the handle will most probably be different.
Property derived
Size: 8 bit / 1 byte (value)
???.