CopyInstanceTree
In case model is empty a new model will be created (the handle to this new model can be retrieved through
the call GetModel() based on the return value of this call).
The model can be any opem model, it can be zero (a new model will be created on-the-fly) and it can be
the same model as the model owlInstance is defined within, in this case just a perfect copy of the
original instance tree.
The return value is the handle to the copied owlInstance in the model of choice.
Syntax
public const string enginedll = @"engine.dll"; [DllImport(enginedll, EntryPoint = "CopyInstanceTree")] public static extern Int64 CopyInstanceTree(Int64 owlInstance, Int64 targetModel);