engiGetEntityAttributeByIterator
Syntax
// // Strong typing definition // SdaiAttr engiGetEntityAttributeByIterator( SdaiEntity entity, SdaiAttr prev ); // // Weak typing definition // void __declspec(dllexport) * __stdcall engiGetEntityAttributeByIterator( int_t entity, void * prev );
Property entity
Size: 32 bit / 4 byte (value)Property prev
Size: 32 bit / 4 byte (reference)???.