engiGetEntityAttributeIndexEx
Syntax
// // Strong typing definition // int_t engiGetEntityAttributeIndexEx( SdaiEntity entity, SdaiString attributeName, bool countedWithParents, bool countedWithInverse ); static inline int_t engiGetEntityAttributeIndexEx( SdaiEntity entity, char * attributeName, bool countedWithParents, bool countedWithInverse ) { return engiGetEntityAttributeIndexEx( entity, (SdaiString) attributeName, countedWithParents, countedWithInverse ); } // // Weak typing definition // int_t __declspec(dllexport) __stdcall engiGetEntityAttributeIndexEx( int_t entity, const char * attributeName, bool countedWithParents, bool countedWithInverse ); static inline int_t engiGetEntityAttributeIndexEx( int_t entity, char * attributeName, bool countedWithParents, bool countedWithInverse ) { return engiGetEntityAttributeIndexEx( entity, (const SdaiString) attributeName, countedWithParents, countedWithInverse ); }
Property entity
Size: 32 bit / 4 byte (value)Property attributeName
Size: 32 bit / 4 byte (reference)Property countedWithParents
Size: 8 bit / 1 byte (value)???.
Property countedWithInverse
Size: 8 bit / 1 byte (value)???.