owlBuildInstanceInContext

Returns a handle to the instance representing the head of design tree within the Geometry Kernel. If no design tree is created yet it will be created on-the-fly. Note: the STEP Engine uses one or more models within the Geometry Kernel to generate design trees within the Geometry Kernel. All Geometry Kernel calls can be called with the STEP instance handle also, however most correct would be to get and use the Geometry Kernel handle.

Syntax

//
//   Strong typing definition
//
void            owlBuildInstanceInContext(
                        SdaiInstance            instanceBase,
                        SdaiInstance            instanceContext,
                        int64_t                 * owlInstance
                    );


//
//   Weak typing definition
//
void    __declspec(dllexport) __stdcall   owlBuildInstanceInContext(
                                                                        int_t                   instanceBase,
                                                                        int_t                   instanceContext,
                                                                        int64_t                 * owlInstance
                                                                    );
    

Property instanceBase

Size: 32 bit / 4 byte (value)
???.

Property instanceContext

Size: 32 bit / 4 byte (value)
???.

Property owlInstance

Size: 32 bit / 4 byte (reference)
...