sdaiIsKindOfBN

This call checks if an instance is a type of a certain given entity. Technically sdaiIsKindOfBN will transform into the following call

    sdaiIsKindOf(
            instance,
            sdaiGetEntity(
                    engiGetEntityModel(
                            sdaiGetInstanceType(
                                    instance
                                )
                        ),
                    entityName
        );

Syntax

//
//   Strong typing definition
//
int_t           sdaiIsKindOfBN(
                        SdaiInstance            instance,
                        const char              * entityName
                    );

static  inline  int_t   sdaiIsKindOfBN(
                                SdaiInstance            instance,
                                char                    * entityName
                            )
{
    return  sdaiIsKindOfBN(
                    instance,
                    (const char*) entityName
                );
}


//
//   Weak typing definition
//
int_t   __declspec(dllexport) __stdcall sdaiIsKindOfBN(
                                                int_t                   instance,
                                                const char              * entityName
                                            );

static  inline  int_t   sdaiIsKindOfBN(
                                int_t                   instance,
                                char                    * entityName
                            )
{
    return  sdaiIsKindOfBN(
                    instance,
                    (const char*) entityName
                );
}
    

Property instance

Size: 32 bit / 4 byte (value)
...

Property entityName

Size: 32 bit / 4 byte (reference)
...