sdaiSaveModelBN

This function saves the model (char file name).

Syntax

//
//   Strong typing definition
//
void            sdaiSaveModelBN(
                        SdaiModel               model,
                        const char              * fileName
                    );

static  inline  void    sdaiSaveModelBN(
                                SdaiModel               model,
                                char                    * fileName
                            )
{
    return  sdaiSaveModelBN(
                    model,
                    (const char*) fileName
                );
}


//
//   Weak typing definition
//
void    __declspec(dllexport) __stdcall sdaiSaveModelBN(
                                                int_t                   model,
                                                const char              * fileName
                                            );

static  inline  void    sdaiSaveModelBN(
                                int_t                   model,
                                char                    * fileName
                            )
{
    return  sdaiSaveModelBN(
                    model,
                    (const char*) fileName
                );
}
    

Property model

Size: 32 bit / 4 byte (value)
The handle to the model. The model handle is static during its existance. Several models can be opened simultaniously within one session. Different models are always independent, threads are allowed to be running on different models simultaniously.

Property fileName

Size: 32 bit / 4 byte (reference)
The file name of the file as available in the file system in ASCII (char *). The given char array will not be adjusted, on each OS the size of a char element is 8 bit / 1 byte.

Example (based on pure API calls)

Here you can find code snippits that show how the API call sdaiSaveModelBN can be used.

#include    "./include/ifcengine.h"
#include    <iostream>

void    OpenModel(
                const char  * fileNameIN,
                const char  * fileNameOUT
            )
{
    //
    //  The advised manner of opening an IFC (or ifcXML) file is by using embedded schema's that can be recognized automatically
    //

    SdaiModel   model = sdaiOpenModelBN(0, fileNameIN, "");

    if (model) {
        SdaiInteger entityCount = engiGetEntityCount(model), instanceCount = 0;

        for (SdaiInteger i = 0; i < entityCount; i++) {
            SdaiEntity  entity = engiGetEntityElement(model, i);

            SdaiAggr    ifcInstances   = sdaiGetEntityExtent(model, entity);
            SdaiInteger noIfcInstances = sdaiGetMemberCount(ifcInstances);
                
            instanceCount += noIfcInstances;
        }

        std::cout << "entity count (schema): " << entityCount << "\n";
        std::cout << "instance count (ifc file): " << instanceCount << "\n";

        sdaiOpenModelBN(model, fileNameOUT);

        sdaiCloseModel(model);
    }
}