engiGetAttrDomainBN

This call can be used to get the domain of an attribute. Technically engiGetAttrDomainBN will transform into the following call

    engiGetAttrDomain(
            sdaiGetAttrDefinition(
                    entity,
                    attributeName
                ),
            domainName
        );

Syntax

//
//   Strong typing definition
//
const char      * engiGetAttrDomainBN(
                        SdaiEntity              entity,
                        const char              * attributeName,
                        const char              ** domainName
                    );

static  inline  const char  * engiGetAttrDomainBN(
                                    SdaiEntity              entity,
                                    char                    * attributeName,
                                    char                    ** domainName
                                )
{
    return  engiGetAttrDomainBN(
                    entity,
                    (const char*) attributeName,
                    (const char**) domainName
                );
}

static  inline  const char  * engiGetAttrDomainBN(
                                    SdaiEntity              entity,
                                    const char              * attributeName
                                )
{
    return  engiGetAttrDomainBN(
                    entity,
                    attributeName,
                    (const char**) nullptr              //    domainName
                );
}


//
//   Weak typing definition
//
const char  __declspec(dllexport) * __stdcall   engiGetAttrDomainBN(
                                                        int_t                   entity,
                                                        const char              * attributeName,
                                                        const char              ** domainName
                                                    );

static  inline  const char  * engiGetAttrDomainBN(
                                    int_t                   entity,
                                    char                    * attributeName,
                                    char                    ** domainName
                                )
{
    return  engiGetAttrDomainBN(
                    entity,
                    (const char*) attributeName,
                    (const char**) domainName
                );
}

static  inline  const char  * engiGetAttrDomainBN(
                                    int_t                   entity,
                                    const char              * attributeName
                                )
{
    return  engiGetAttrDomainBN(
                    entity,
                    attributeName,
                    (const char**) nullptr              //    domainName
                );
}
    

Property entity

Size: 64 bit / 8 byte (value)
...

Property attributeName

Size: 64 bit / 8 byte (reference)
...

Property domainName

Size: 64 bit / 8 byte (reference)
The attribute that will be filled with the domain name.