engiGetEntityArgument
Syntax
// // Strong typing definition // SdaiAttr engiGetEntityArgument( SdaiEntity entity, const char * argumentName ); static inline SdaiAttr engiGetEntityArgument( SdaiEntity entity, char * argumentName ) { return engiGetEntityArgument( entity, (const char*) argumentName ); } // // Weak typing definition // void __declspec(dllexport) * __stdcall engiGetEntityArgument( int_t entity, const char * argumentName ); static inline void * engiGetEntityArgument( int_t entity, char * argumentName ) { return engiGetEntityArgument( entity, (const char*) argumentName ); }