engiGetEntityArgumentName
Syntax
// // Strong typing definition // const char * engiGetEntityArgumentName( SdaiEntity entity, SdaiInteger index, SdaiPrimitiveType valueType, const char ** argumentName ); static inline const char * engiGetEntityArgumentName( SdaiEntity entity, SdaiInteger index, SdaiPrimitiveType valueType, char ** argumentName ) { return engiGetEntityArgumentName( entity, index, valueType, (const char**) argumentName ); } static inline const char * engiGetEntityArgumentName( SdaiEntity entity, SdaiInteger index, SdaiPrimitiveType valueType ) { return engiGetEntityArgumentName( entity, index, valueType, (const char**) nullptr // argumentName ); } // // Weak typing definition // const char __declspec(dllexport) * __stdcall engiGetEntityArgumentName( int_t entity, int_t index, int_t valueType, const char ** argumentName ); static inline const char * engiGetEntityArgumentName( int_t entity, int_t index, int_t valueType, char ** argumentName ) { return engiGetEntityArgumentName( entity, index, valueType, (const char**) argumentName ); } static inline const char * engiGetEntityArgumentName( int_t entity, int_t index, int_t valueType ) { return engiGetEntityArgumentName( entity, index, valueType, (const char**) nullptr // argumentName ); }