engiGetEntityArgumentName
Syntax
// // Strong typing definition // void engiGetEntityArgumentName( SdaiEntity entity, SdaiInteger index, SdaiPrimitiveType valueType, const char ** argumentName ); // // Weak typing definition // void __declspec(dllexport) __stdcall engiGetEntityArgumentName( int_t entity, int_t index, int_t valueType, const char ** argumentName );