engiGetEntityAttributeIndex
Syntax
// // Strong typing definition // int_t engiGetEntityAttributeIndex( SdaiEntity entity, const char * attributeName ); // // Weak typing definition // int_t __declspec(dllexport) __stdcall engiGetEntityAttributeIndex( int_t entity, const char * attributeName );
Property entity
Size: 64 bit / 8 byte (value)Property attributeName
Size: 64 bit / 8 byte (reference)???.