engiGetEntityAttributeIndex

This call is deprecated, use engiGetEntityAttributePosition.

Syntax

//
//   Strong typing definition
//
int_t                       engiGetEntityAttributeIndex(
                                    SdaiEntity              entity,
                                    SdaiString              attributeName
                                );

static  inline  int_t   engiGetEntityAttributeIndex(
                                SdaiEntity              entity,
                                char                    * attributeName
                            )
{
    return  engiGetEntityAttributeIndex(
                    entity,
                    (SdaiString) attributeName
                );
}


//
//   Weak typing definition
//
int_t   __declspec(dllexport) __stdcall engiGetEntityAttributeIndex(
                                                int_t                   entity,
                                                const char              * attributeName
                                            );

static  inline  int_t   engiGetEntityAttributeIndex(
                                int_t                   entity,
                                char                    * attributeName
                            )
{
    return  engiGetEntityAttributeIndex(
                    entity,
                    (const SdaiString) attributeName
                );
}
    

Property entity

Size: 64 bit / 8 byte (value)
...

Property attributeName

Size: 64 bit / 8 byte (reference)
...