Syntax
// // Strong typing definition // int_t engiGetEntityAttributePosition( SdaiEntity entity, SdaiAttr attribute, bool forSimpleInstance ); // // Weak typing definition // int_t __declspec(dllexport) __stdcall engiGetEntityAttributePosition( int_t entity, void * attribute, bool forSimpleInstance );
Property entity
Size: 64 bit / 8 byte (value)Property attribute
Size: 64 bit / 8 byte (reference)Property forSimpleInstance
Size: 8 bit / 1 byte (value)???.