engiGetEntityIsAbstractBN

This call can be used to check if an entity is abstract

Syntax

//
//   Strong typing definition
//
int_t           engiGetEntityIsAbstractBN(
                        SdaiModel               model,
                        const char              * entityName
                    );


//
//   Weak typing definition
//
int_t   __declspec(dllexport) __stdcall   engiGetEntityIsAbstractBN(
                                                                        int_t                   model,
                                                                        const char              * entityName
                                                                    );
    

Property model

Size: 64 bit / 8 byte (value)
The handle to the model. The model handle is static during its existance. Several models can be opened simultaniously within one session. Different models are always independent, threads are allowed to be running on different models simultaniously.

Property entityName

Size: 64 bit / 8 byte (reference)
...