This call can be used to check if an entity is abstract
Syntax
//
// Strong typing definition
//
int_t engiGetEntityIsAbstractBN(
SdaiModel model,
const char * entityName
);
//
// Weak typing definition
//
int_t __declspec(dllexport) __stdcall engiGetEntityIsAbstractBN(
int_t model,
const char * entityName
);
Property model
Size: 64 bit / 8 byte (value)
The handle to the model. The model handle is static during its existance. Several models can be opened simultaniously within one session. Different models are always independent, threads are allowed to be running on different models simultaniously.
Property entityName
Size: 64 bit / 8 byte (reference)
...