engiIsEntityAbstractBN

This call can be used to check if an entity is abstract. Technically engiIsEntityAbstractBN will transform into the following call

    engiIsEntityAbstract(
            sdaiGetEntity(
                    model,
                    entityName
                )
        );

Syntax

//
//   Strong typing definition
//
int_t           engiIsEntityAbstractBN(
                        SdaiModel               model,
                        SdaiString              entityName
                    );

static  inline  int_t   engiIsEntityAbstractBN(
                                SdaiModel               model,
                                char                    * entityName
                            )
{
    return  engiIsEntityAbstractBN(
                    model,
                    (SdaiString) entityName
                );
}


//
//   Weak typing definition
//
int_t   __declspec(dllexport) __stdcall engiIsEntityAbstractBN(
                                                int_t                   model,
                                                const char              * entityName
                                            );

static  inline  int_t   engiIsEntityAbstractBN(
                                int_t                   model,
                                char                    * entityName
                            )
{
    return  engiIsEntityAbstractBN(
                    model,
                    (const SdaiString) entityName
                );
}
    

Property model

Size: 64 bit / 8 byte (value)
The handle to the model. The model handle is static during its existance. Several models can be opened simultaniously within one session. Different models are always independent, threads are allowed to be running on different models simultaniously.

Property entityName

Size: 64 bit / 8 byte (reference)
...