Returns a handle to the model within the Geometry Kernel.
Note: the STEP Engine uses one or more models within the Geometry Kernel to generate design trees
within the Geometry Kernel. All Geometry Kernel calls can be called with the STEP model handle also,
however most correct would be to get and use the Geometry Kernel handle.
Syntax
//
// Strong typing definition
//
void owlGetModel(
SdaiModel model,
OwlModel * owlModel
);
static inline OwlModel owlGetModel(
SdaiModel model
)
{
OwlModel owlModel = 0;
owlGetModel(
model,
&owlModel
);
return owlModel;
}
//
// Weak typing definition
//
void __declspec(dllexport) __stdcall owlGetModel(
int_t model,
int64_t * owlModel
);
static inline int64_t owlGetModel(
int_t model
)
{
OwlModel owlModel = 0;
owlGetModel(
model,
&owlModel
);
return owlModel;
}
Property model
Size: 64 bit / 8 byte (value)
The handle to the model. The model handle is static during its existance. Several models can be opened simultaniously within one session. Different models are always independent, threads are allowed to be running on different models simultaniously.
Property owlModel
Size: 64 bit / 8 byte (reference)
...