engiEvaluateScriptExpression
Syntax
public const string ifcenginedll = @"ifcengine.dll"; [DllImport(IFCEngineDLL, EntryPoint = "engiEvaluateScriptExpression")] public static extern Int32 engiEvaluateScriptExpression(int_t model, int_t instance, int_t expression, int_t valueType, out bool value); [DllImport(IFCEngineDLL, EntryPoint = "engiEvaluateScriptExpression")] public static extern Int32 engiEvaluateScriptExpression(int_t model, int_t instance, int_t expression, int_t valueType, out int_t value); [DllImport(IFCEngineDLL, EntryPoint = "engiEvaluateScriptExpression")] public static extern Int32 engiEvaluateScriptExpression(int_t model, int_t instance, int_t expression, int_t valueType, out double value); [DllImport(IFCEngineDLL, EntryPoint = "engiEvaluateScriptExpression")] public static extern Int32 engiEvaluateScriptExpression(int_t model, int_t instance, int_t expression, int_t valueType, out IntPtr value); public static Int32 engiEvaluateScriptExpression(int_t model, int_t instance, int_t expression, int_t valueType, out string value) { value = null; valueType = getStringType(valueType); if (valueType != 0) { IntPtr ptr = IntPtr.Zero; var ret = engiEvaluateScriptExpression(model, instance, expression, valueType, out ptr); if (ret != 0 && ptr != IntPtr.Zero) { value = marshalPtrToString(valueType, ptr); return ret; } } return 0; }
Property model
Size: 32 bit / 4 byte (value)???.
Property instance
Size: 32 bit / 4 byte (value)Property expression
Size: 32 bit / 4 byte (value)???.