engiGetEntityAttributeByIterator
Syntax
public const string ifcenginedll = @"ifcengine.dll"; [DllImport(IFCEngineDLL, EntryPoint = "engiGetEntityAttributeByIterator")] public static extern Int32 engiGetEntityAttributeByIterator(int_t entity, int_t prev);
Property entity
Size: 32 bit / 4 byte (value)Property prev
Size: 32 bit / 4 byte (reference)???.