engiGetEntityAttributeIndex
Syntax
public const string ifcenginedll = @"ifcengine.dll"; [DllImport(IFCEngineDLL, EntryPoint = "engiGetEntityAttributeIndex")] public static extern Int32 engiGetEntityAttributeIndex(int_t entity, string attributeName); [DllImport(IFCEngineDLL, EntryPoint = "engiGetEntityAttributeIndex")] public static extern Int32 engiGetEntityAttributeIndex(int_t entity, byte[] attributeName);
Property entity
Size: 32 bit / 4 byte (value)Property attributeName
Size: 32 bit / 4 byte (reference)???.