engiGetEntityAttributeIndexEx

..

Syntax

public const string ifcenginedll = @"ifcengine.dll";

[DllImport(IFCEngineDLL, EntryPoint = "engiGetEntityAttributeIndexEx")]
public static extern Int32 engiGetEntityAttributeIndexEx(int_t entity, string attributeName, byte countedWithParents, byte countedWithInverse);

[DllImport(IFCEngineDLL, EntryPoint = "engiGetEntityAttributeIndexEx")]
public static extern Int32 engiGetEntityAttributeIndexEx(int_t entity, byte[] attributeName, byte countedWithParents, byte countedWithInverse);    

Property entity

Size: 32 bit / 4 byte (value)
...

Property attributeName

Size: 32 bit / 4 byte (reference)
???.

Property countedWithParents

Size: 8 bit / 1 byte (value)
???.

Property countedWithInverse

Size: 8 bit / 1 byte (value)
???.