engiGetEntityIsAbstract

This call is deprecated, please use call engiIsEntityAbstract(..) instead.

Syntax

public const string enginedll = @"engine.dll";

[DllImport(enginedll, EntryPoint = "engiGetEntityIsAbstract")]
public static extern Int32 x86_engiGetEntityIsAbstract(Int32 entity);

[DllImport(enginedll, EntryPoint = "engiGetEntityIsAbstract")]
public static extern Int32 x64_engiGetEntityIsAbstract(Int64 entity);

public static Int32 engiGetEntityIsAbstract(Int64 entity)
		{
			if (IntPtr.Size == 4)
			{
				var _result = x86_engiGetEntityIsAbstract((Int32)entity);
				return _result;
			}
			else
			{
				return x64_engiGetEntityIsAbstract(entity);
			}
		}    

Property entity

Size: 32 bit / 4 byte (value)
...