engiGetEntityIsAbstract
Syntax
public const string enginedll = @"engine.dll"; [DllImport(enginedll, EntryPoint = "engiGetEntityIsAbstract")] public static extern Int32 x86_engiGetEntityIsAbstract(Int32 entity); [DllImport(enginedll, EntryPoint = "engiGetEntityIsAbstract")] public static extern Int32 x64_engiGetEntityIsAbstract(Int64 entity); public static Int32 engiGetEntityIsAbstract(Int64 entity) { if (IntPtr.Size == 4) { var _result = x86_engiGetEntityIsAbstract((Int32)entity); return _result; } else { return x64_engiGetEntityIsAbstract(entity); } }