engiGetEntityIsAbstract

This call can be used to check if an entity is abstract

Syntax

public const string ifcenginedll = @"ifcengine.dll";

[DllImport(IFCEngineDLL, EntryPoint = "engiGetEntityIsAbstract")]
public static extern Int32 engiGetEntityIsAbstract(int_t entity);    

Property entity

Size: 32 bit / 4 byte (value)
...