engiGetEntityModel

This call retrieves a model based on a given entity handle.

Syntax

public const string ifcenginedll = @"ifcengine.dll";

[DllImport(IFCEngineDLL, EntryPoint = "engiGetEntityModel")]
public static extern Int32 engiGetEntityModel(int_t entity);    

Property entity

Size: 32 bit / 4 byte (value)
...