engiGetEntityUniqueRuleByIterator
Syntax
public const string ifcenginedll = @"ifcengine.dll"; [DllImport(IFCEngineDLL, EntryPoint = "engiGetEntityUniqueRuleByIterator")] public static extern Int32 engiGetEntityUniqueRuleByIterator(int_t entity, int_t prev, out IntPtr label);
Property entity
Size: 32 bit / 4 byte (value)Property prev
Size: 32 bit / 4 byte (reference)???.
Property label
Size: 32 bit / 4 byte (reference)???.