sdaiCreateInstanceBNEI
Syntax
public const string enginedll = @"engine.dll"; [DllImport(enginedll, EntryPoint = "sdaiCreateInstanceBNEI")] public static extern Int32 x86_sdaiCreateInstanceBNEI(Int32 model, string entityName, Int64 expressID); [DllImport(enginedll, EntryPoint = "sdaiCreateInstanceBNEI")] public static extern Int32 x64_sdaiCreateInstanceBNEI(Int64 model, string entityName, Int64 expressID); public static Int32 sdaiCreateInstanceBNEI(Int64 model, string entityName, Int64 expressID) { if (IntPtr.Size == 4) { var _result = x86_sdaiCreateInstanceBNEI((Int32)model, entityName, expressID); return _result; } else { return x64_sdaiCreateInstanceBNEI(model, entityName, expressID); } } [DllImport(enginedll, EntryPoint = "sdaiCreateInstanceBNEI")] public static extern Int32 x86_sdaiCreateInstanceBNEI(Int32 model, byte[] entityName, Int64 expressID); [DllImport(enginedll, EntryPoint = "sdaiCreateInstanceBNEI")] public static extern Int32 x64_sdaiCreateInstanceBNEI(Int64 model, byte[] entityName, Int64 expressID); public static Int32 sdaiCreateInstanceBNEI(Int64 model, byte[] entityName, Int64 expressID) { if (IntPtr.Size == 4) { var _result = x86_sdaiCreateInstanceBNEI((Int32)model, entityName, expressID); return _result; } else { return x64_sdaiCreateInstanceBNEI(model, entityName, expressID); } }