validateGetNextIssue

Get next issue based on a given issue. If no issues left or validation issue is NULL it will return NULL.

Syntax

public const string enginedll = @"engine.dll";

[DllImport(enginedll, EntryPoint = "validateGetNextIssue")]
public static extern Int32 x86_validateGetNextIssue(Int32 issue);

[DllImport(enginedll, EntryPoint = "validateGetNextIssue")]
public static extern Int32 x64_validateGetNextIssue(Int64 issue);

public static Int32 validateGetNextIssue(Int64 issue)
		{
			if (IntPtr.Size == 4)
			{
				var _result = x86_validateGetNextIssue((Int32)issue);
				return _result;
			}
			else
			{
				return x64_validateGetNextIssue(issue);
			}
		}    

Property issue

Size: 32 bit / 4 byte (reference)
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