validateGetStatus
value 0: (__NONE) no status set
value 1: (__COMPLETE_ALL) all issues proceed
value 2: (__COMPLETE_NOT_ALL) completed but some issues were excluded by option settings
value 3: (__TIME_EXCEED) validation was finished because of reach time limit
value 4: (__COUNT_EXCEED) validation was finished because of reach of issue's numbers limit
Syntax
public const string enginedll = @"engine.dll"; [DllImport(enginedll, EntryPoint = "validateGetStatus")] public static extern enum_validation_status x86_validateGetStatus(Int32 results); [DllImport(enginedll, EntryPoint = "validateGetStatus")] public static extern enum_validation_status x64_validateGetStatus(Int64 results); public static enum_validation_status validateGetStatus(Int64 results) { if (IntPtr.Size == 4) { var _result = x86_validateGetStatus((Int32)results); return _result; } else { return x64_validateGetStatus(results); } }
Property results
Size: 32 bit / 4 byte (reference)???.