engiGetEntityIsAbstractBN

This call can be used to check if an entity is abstract

Syntax

public const string ifcenginedll = @"ifcengine.dll";

[DllImport(IFCEngineDLL, EntryPoint = "engiGetEntityIsAbstractBN")]
public static extern Int64 engiGetEntityIsAbstractBN(Int64 model, string entityName);

[DllImport(IFCEngineDLL, EntryPoint = "engiGetEntityIsAbstractBN")]
public static extern Int64 engiGetEntityIsAbstractBN(Int64 model, byte[] entityName);    

Property model

Size: 64 bit / 8 byte (value)
The handle to the model. The model handle is static during its existance. Several models can be opened simultaniously within one session. Different models are always independent, threads are allowed to be running on different models simultaniously.

Property entityName

Size: 64 bit / 8 byte (reference)
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