engiGetInstanceAttrTypeBN

Combines sdaiGetAttrDefinition and engiGetInstanceAttrType. Technically engiGetInstanceAttrTypeBN will transform into the following call

    engiGetInstanceAttrType(
            instance,
            sdaiGetAttrDefinition(
                    sdaiGetInstanceType(
                            instance
                        ),
                    attributeName
                )
        );

Syntax

public const string enginedll = @"engine.dll";

[DllImport(enginedll, EntryPoint = "engiGetInstanceAttrTypeBN")]
public static extern Int64 x86_engiGetInstanceAttrTypeBN(Int32 instance, string attributeName);

[DllImport(enginedll, EntryPoint = "engiGetInstanceAttrTypeBN")]
public static extern Int64 x64_engiGetInstanceAttrTypeBN(Int64 instance, string attributeName);

public static Int64 engiGetInstanceAttrTypeBN(Int64 instance, string attributeName)
		{
			if (IntPtr.Size == 4)
			{
				var _result = x86_engiGetInstanceAttrTypeBN((Int32)instance, attributeName);
				return _result;
			}
			else
			{
				return x64_engiGetInstanceAttrTypeBN(instance, attributeName);
			}
		}

[DllImport(enginedll, EntryPoint = "engiGetInstanceAttrTypeBN")]
public static extern Int64 x86_engiGetInstanceAttrTypeBN(Int32 instance, byte[] attributeName);

[DllImport(enginedll, EntryPoint = "engiGetInstanceAttrTypeBN")]
public static extern Int64 x64_engiGetInstanceAttrTypeBN(Int64 instance, byte[] attributeName);

public static Int64 engiGetInstanceAttrTypeBN(Int64 instance, byte[] attributeName)
		{
			if (IntPtr.Size == 4)
			{
				var _result = x86_engiGetInstanceAttrTypeBN((Int32)instance, attributeName);
				return _result;
			}
			else
			{
				return x64_engiGetInstanceAttrTypeBN(instance, attributeName);
			}
		}    

Property instance

Size: 64 bit / 8 byte (value)
...

Property attributeName

Size: 64 bit / 8 byte (reference)
...