engiGetMappingSupport

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Syntax

public const string enginedll = @"engine.dll";

[DllImport(enginedll, EntryPoint = "engiGetMappingSupport")]
public static extern byte x86_engiGetMappingSupport(Int32 entity);

[DllImport(enginedll, EntryPoint = "engiGetMappingSupport")]
public static extern byte x64_engiGetMappingSupport(Int64 entity);

public static byte engiGetMappingSupport(Int64 entity)
		{
			if (IntPtr.Size == 4)
			{
				var _result = x86_engiGetMappingSupport((Int32)entity);
				return _result;
			}
			else
			{
				return x64_engiGetMappingSupport(entity);
			}
		}    

Property entity

Size: 64 bit / 8 byte (value)
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