engiGetNotReferedAggr

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Syntax

public const string enginedll = @"engine.dll";

[DllImport(enginedll, EntryPoint = "engiGetNotReferedAggr")]
public static extern void x86_engiGetNotReferedAggr(Int32 model, out Int32 value);

[DllImport(enginedll, EntryPoint = "engiGetNotReferedAggr")]
public static extern void x64_engiGetNotReferedAggr(Int64 model, out Int64 value);

public static void engiGetNotReferedAggr(Int64 model, out Int64 value)
		{
			if (IntPtr.Size == 4)
			{
				x86_engiGetNotReferedAggr((Int32)model, out Int32 _value);
				value = _value;
			}
			else
			{
				x64_engiGetNotReferedAggr(model, out value);
			}
		}    

Property model

Size: 64 bit / 8 byte (value)
The handle to the model. The model handle is static during its existance. Several models can be opened simultaniously within one session. Different models are always independent, threads are allowed to be running on different models simultaniously.

Property value

Size: 64 bit / 8 byte (reference)
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