engiIsEntityAbstractBN

This call can be used to check if an entity is abstract. Technically engiIsEntityAbstractBN will transform into the following call

    engiIsEntityAbstract(
            sdaiGetEntity(
                    model,
                    entityName
                )
        );

Syntax

public const string enginedll = @"engine.dll";

[DllImport(enginedll, EntryPoint = "engiIsEntityAbstractBN")]
public static extern Int64 x86_engiIsEntityAbstractBN(Int32 model, string entityName);

[DllImport(enginedll, EntryPoint = "engiIsEntityAbstractBN")]
public static extern Int64 x64_engiIsEntityAbstractBN(Int64 model, string entityName);

public static Int64 engiIsEntityAbstractBN(Int64 model, string entityName)
		{
			if (IntPtr.Size == 4)
			{
				var _result = x86_engiIsEntityAbstractBN((Int32)model, entityName);
				return _result;
			}
			else
			{
				return x64_engiIsEntityAbstractBN(model, entityName);
			}
		}

[DllImport(enginedll, EntryPoint = "engiIsEntityAbstractBN")]
public static extern Int64 x86_engiIsEntityAbstractBN(Int32 model, byte[] entityName);

[DllImport(enginedll, EntryPoint = "engiIsEntityAbstractBN")]
public static extern Int64 x64_engiIsEntityAbstractBN(Int64 model, byte[] entityName);

public static Int64 engiIsEntityAbstractBN(Int64 model, byte[] entityName)
		{
			if (IntPtr.Size == 4)
			{
				var _result = x86_engiIsEntityAbstractBN((Int32)model, entityName);
				return _result;
			}
			else
			{
				return x64_engiIsEntityAbstractBN(model, entityName);
			}
		}    

Property model

Size: 64 bit / 8 byte (value)
The handle to the model. The model handle is static during its existance. Several models can be opened simultaniously within one session. Different models are always independent, threads are allowed to be running on different models simultaniously.

Property entityName

Size: 64 bit / 8 byte (reference)
...