engiIsEntityAbstractBN
engiIsEntityAbstract(
sdaiGetEntity(
model,
entityName
)
);
Syntax
public const string enginedll = @"engine.dll"; [DllImport(enginedll, EntryPoint = "engiIsEntityAbstractBN")] public static extern Int64 x86_engiIsEntityAbstractBN(Int32 model, string entityName); [DllImport(enginedll, EntryPoint = "engiIsEntityAbstractBN")] public static extern Int64 x64_engiIsEntityAbstractBN(Int64 model, string entityName); public static Int64 engiIsEntityAbstractBN(Int64 model, string entityName) { if (IntPtr.Size == 4) { var _result = x86_engiIsEntityAbstractBN((Int32)model, entityName); return _result; } else { return x64_engiIsEntityAbstractBN(model, entityName); } } [DllImport(enginedll, EntryPoint = "engiIsEntityAbstractBN")] public static extern Int64 x86_engiIsEntityAbstractBN(Int32 model, byte[] entityName); [DllImport(enginedll, EntryPoint = "engiIsEntityAbstractBN")] public static extern Int64 x64_engiIsEntityAbstractBN(Int64 model, byte[] entityName); public static Int64 engiIsEntityAbstractBN(Int64 model, byte[] entityName) { if (IntPtr.Size == 4) { var _result = x86_engiIsEntityAbstractBN((Int32)model, entityName); return _result; } else { return x64_engiIsEntityAbstractBN(model, entityName); } }