owlBuildInstances

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Syntax

public const string enginedll = @"engine.dll";

[DllImport(enginedll, EntryPoint = "owlBuildInstances")]
public static extern void x86_owlBuildInstances(Int32 model, Int32 instance, out Int64 owlInstanceComplete, out Int64 owlInstanceSolids, out Int64 owlInstanceVoids);

[DllImport(enginedll, EntryPoint = "owlBuildInstances")]
public static extern void x64_owlBuildInstances(Int64 model, Int64 instance, out Int64 owlInstanceComplete, out Int64 owlInstanceSolids, out Int64 owlInstanceVoids);

public static void owlBuildInstances(Int64 model, Int64 instance, out Int64 owlInstanceComplete, out Int64 owlInstanceSolids, out Int64 owlInstanceVoids)
		{
			if (IntPtr.Size == 4)
			{
				x86_owlBuildInstances((Int32)model, (Int32)instance, out Int64 _owlInstanceComplete, out Int64 _owlInstanceSolids, out Int64 _owlInstanceVoids);
				owlInstanceComplete = _owlInstanceComplete;
				owlInstanceSolids = _owlInstanceSolids;
				owlInstanceVoids = _owlInstanceVoids;
			}
			else
			{
				x64_owlBuildInstances(model, instance, out owlInstanceComplete, out owlInstanceSolids, out owlInstanceVoids);
			}
		}    

Property model

Size: 64 bit / 8 byte (value)
The handle to the model. The model handle is static during its existance. Several models can be opened simultaniously within one session. Different models are always independent, threads are allowed to be running on different models simultaniously.

Property instance

Size: 64 bit / 8 byte (value)
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Property owlInstanceComplete

Size: 64 bit / 8 byte (reference)
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Property owlInstanceSolids

Size: 64 bit / 8 byte (reference)
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Property owlInstanceVoids

Size: 64 bit / 8 byte (reference)
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