sdaiCreateModelBN

This function creates and empty model (we expect with a schema file given).
Attributes repository and fileName will be ignored, they are their because of backward compatibility.
A handle to the model will be returned, or 0 in case something went wrong.

Syntax

public const string enginedll = @"engine.dll";

[DllImport(enginedll, EntryPoint = "sdaiCreateModelBN")]
public static extern Int64 x86_sdaiCreateModelBN(Int32 repository, string fileName, string schemaName);

[DllImport(enginedll, EntryPoint = "sdaiCreateModelBN")]
public static extern Int64 x64_sdaiCreateModelBN(Int64 repository, string fileName, string schemaName);

public static Int64 sdaiCreateModelBN(Int64 repository, string fileName, string schemaName)
		{
			if (IntPtr.Size == 4)
			{
				var _result = x86_sdaiCreateModelBN((Int32)repository, fileName, schemaName);
				return _result;
			}
			else
			{
				return x64_sdaiCreateModelBN(repository, fileName, schemaName);
			}
		}

[DllImport(enginedll, EntryPoint = "sdaiCreateModelBN")]
public static extern Int64 x86_sdaiCreateModelBN(Int32 repository, string fileName, byte[] schemaName);

[DllImport(enginedll, EntryPoint = "sdaiCreateModelBN")]
public static extern Int64 x64_sdaiCreateModelBN(Int64 repository, string fileName, byte[] schemaName);

public static Int64 sdaiCreateModelBN(Int64 repository, string fileName, byte[] schemaName)
		{
			if (IntPtr.Size == 4)
			{
				var _result = x86_sdaiCreateModelBN((Int32)repository, fileName, schemaName);
				return _result;
			}
			else
			{
				return x64_sdaiCreateModelBN(repository, fileName, schemaName);
			}
		}

[DllImport(enginedll, EntryPoint = "sdaiCreateModelBN")]
public static extern Int64 x86_sdaiCreateModelBN(Int32 repository, byte[] fileName, string schemaName);

[DllImport(enginedll, EntryPoint = "sdaiCreateModelBN")]
public static extern Int64 x64_sdaiCreateModelBN(Int64 repository, byte[] fileName, string schemaName);

public static Int64 sdaiCreateModelBN(Int64 repository, byte[] fileName, string schemaName)
		{
			if (IntPtr.Size == 4)
			{
				var _result = x86_sdaiCreateModelBN((Int32)repository, fileName, schemaName);
				return _result;
			}
			else
			{
				return x64_sdaiCreateModelBN(repository, fileName, schemaName);
			}
		}

[DllImport(enginedll, EntryPoint = "sdaiCreateModelBN")]
public static extern Int64 x86_sdaiCreateModelBN(Int32 repository, byte[] fileName, byte[] schemaName);

[DllImport(enginedll, EntryPoint = "sdaiCreateModelBN")]
public static extern Int64 x64_sdaiCreateModelBN(Int64 repository, byte[] fileName, byte[] schemaName);

public static Int64 sdaiCreateModelBN(Int64 repository, byte[] fileName, byte[] schemaName)
		{
			if (IntPtr.Size == 4)
			{
				var _result = x86_sdaiCreateModelBN((Int32)repository, fileName, schemaName);
				return _result;
			}
			else
			{
				return x64_sdaiCreateModelBN(repository, fileName, schemaName);
			}
		}    

Property repository

Size: 64 bit / 8 byte (value)
Ignore this attribute, the value will be ignored in the current implementation, present for backwards compatibility.

Property fileName

Size: 64 bit / 8 byte (reference)
The file name of the file as available in the file system in ASCII (char *). The given char array will not be adjusted, on each OS the size of a char element is 8 bit/1 byte.

Property schemaName

Size: 64 bit / 8 byte (reference)
The schema name of the file as available in the file system in ASCII (char *). The given char array will not be adjusted, on each OS the size of a char element is 8 bit/1 byte.