setInstanceReference

...

Syntax

public const string enginedll = @"engine.dll";

[DllImport(enginedll, EntryPoint = "setInstanceReference")]
public static extern Int64 x86_setInstanceReference(Int32 instance, Int32 value);

[DllImport(enginedll, EntryPoint = "setInstanceReference")]
public static extern Int64 x64_setInstanceReference(Int64 instance, Int64 value);

public static Int64 setInstanceReference(Int64 instance, Int64 value)
		{
			if (IntPtr.Size == 4)
			{
				var _result = x86_setInstanceReference((Int32)instance, (Int32)value);
				return _result;
			}
			else
			{
				return x64_setInstanceReference(instance, value);
			}
		}    

Property instance

Size: 64 bit / 8 byte (value)
...

Property value

Size: 64 bit / 8 byte (value)
...