validateGetEntity

Returns the entity handle related to the given issue (if relevant).

Syntax

public const string enginedll = @"engine.dll";

[DllImport(enginedll, EntryPoint = "validateGetEntity")]
public static extern Int64 x86_validateGetEntity(Int32 issue);

[DllImport(enginedll, EntryPoint = "validateGetEntity")]
public static extern Int64 x64_validateGetEntity(Int64 issue);

public static Int64 validateGetEntity(Int64 issue)
		{
			if (IntPtr.Size == 4)
			{
				var _result = x86_validateGetEntity((Int32)issue);
				return _result;
			}
			else
			{
				return x64_validateGetEntity(issue);
			}
		}    

Property issue

Size: 64 bit / 8 byte (reference)
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