OUR PRODUCTS

IFC Engine DLL

IFC Engine DLL

Create your own applications reading, writing or editing IFC files. Very fast (if not the fastest) in parsing, generating geometry. Scalable, within 64 bit no issues with IFC files far above 1 Gb. All source code available for our commercial users. Free to use during implementation (before selling it) and free for research activities. IFC4 and IFC2x3 support, both SPFF and XML serialization.

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IFC Engine DLL

Real-Time Parametric Geometry Kernel

As interactive 3D and 4D (animations) become more and more part of daily use the requirement for libraries supporting this is also growing. Our Real-Time Parametric Geometry Kernel is a solution to show interactive 3D and/or 4D inter-connected to non-geometrical application data.

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Geometry Kernel

As interactive 3D and 4D (animations) become more and more part of daily use the requirement for libraries supporting this is also growing. Our Geometry Kernel is a low level library of functionality like Boolean Operations on any Boundary Representation (incl. CSG operations) and triangulation. Optimized for use with OpenGL or DirectX but also usable for pure non-visual calculations like Volume, Area and Perimeter calculations.

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ALL PRODUCTS

The IFC Engine DLL is a STEP Toolbox with ability to generate 3D geometry for popular versions of the IFC schema (IFC2x3 and IFC4). The component is able to load, edit and create Step Physical Files and their schema's via its own object database. It is used in more then 20 different commercial applications from Europe, USA, China, Australia and Japan. Developed and owned by RDF Ltd. This product includes the geometry kernel; in case of company wide license all source code is available.
     
 

Real-Time Parametric
Geometry Kernel

 
The Real-Time Geometry Kernel is a library that enables you to visualize and interact in 3D and/or 4D with your users. Any existing or new application that wants to add 3D/4D to its interface with optimal flexibility and interaction with application data can embed this kernel to significantly reduce the time and effort to implement such new functionality.Based on Semantic Web technology parametric behaviour can be modelled, connected to any semantic data and exchanged via an open standard.
     
The Geometry Kernel is a library used within all our products including the not mentioned components made in license for our clients. Our Geometry Kernel is a low level library with the basis functionality needed to do advanced (optionally interactive) 3D and 4D renderings. This includes functionality like Boolean Operations on any Boundary Representation (incl. CSG operations) and triangulation but also support for multiple textures (bi)tangent vectors, colors and smooth surfaces.